Project brutality dual wield2/1/2023 One handed builds can use all 12 item slots (weapons/jewelry/armor) while two handed builds only get 11 item slots: this becomes more noticeable when you realize that with certain jewelry-inclusive sets, you can actually outright have two 5-peice bonuses as well as a Monster Set at active at the same time if you're one-handed, but can't do so if two-handed. But a rather glaring difference I noticed as a staff user is that because my weapon takes up both weapon slots, I can't use as many set pieces as I can if I had two weapons. As far as I know they're mostly meant to be the same, with different bonuses and abilities down the different weapon lines. Something I'm sure that's come up before but I don't have much experience with is the difference between one handed builds (dual wielders, sword and shield) VS two handed builds (bows, staves and two-handed melee weapons).
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